CommonEvent 81
Name = "スキル：遊ぶ821～840"

  999([100])
  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 821, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lira_fc1", 0, 0, 2])
      ShowText(["\\n<Lyla>"])
      ShowText(["Could you let me rest a little?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lyla is complaining..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lira_fc1", 0, 0, 2])
      ShowText(["\\n<Lyla>"])
      ShowText(["Okay, I'll give you some service~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Suddenly, Lyla trapped Luka's face under her armpit!"])
      ShowText(["Luka was immersed in ecstasy!"])
      ChangeState([0, 1, 0, 25])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lira_fc1", 0, 0, 2])
      ShowText(["\\n<Lyla>"])
      ShowText(["Okay, I'll give you some service~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Suddenly, Lyla trapped Luka's head between her ample thighs!"])
      ShowText(["Luka was immersed in ecstasy!"])
      ChangeState([0, 1, 0, 25])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lira_fc1", 0, 0, 2])
      ShowText(["\\n<Lyla>"])
      ShowText(["See, now you're full of energy...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a treat from Lyla!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([364, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Omelette Rice'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lira_fc1", 0, 0, 2])
      ShowText(["\\n<Lyla>"])
      ShowText(["Ahaha...♪"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 822, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["muzet_fc1", 0, 0, 2])
      ShowText(["\\n<Musette>"])
      ShowText(["That heart of yours is mine...♡"])
      Script(["interrupt_skill(2035)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["muzet_fc1", 0, 0, 2])
      ShowText(["\\n<Musette>"])
      ShowText(["Haa, let me take a rest in peace..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Musette is lying down, spreading her wings and sunbathing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["muzet_fc1", 0, 0, 2])
      ShowText(["\\n<Musette>"])
      ShowText(["Now, follow me..."])
      Script(["interrupt_skill(5834)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["muzet_fc1", 0, 0, 2])
      ShowText(["\\n<Musette>"])
      ShowText(["I'll give you this."])
      ShowText(["In return, continue to follow me..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Musette!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([320, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Corn'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["muzet_fc1", 0, 0, 2])
      ShowText(["\\n<Musette>"])
      ShowText(["Hehehe..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 823, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["nobissa_fc1", 0, 0, 2])
      ShowText(["\\n<Novissa>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Novissa has equipped a weapon in her groin!"])
      ShowText(["However, nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["nobissa_fc1", 0, 0, 2])
      ShowText(["\\n<Novissa>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Novissa is filling an empty bottle with her own semen..."])
      ShowText(["The comrades pretended not to see!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["nobissa_fc1", 0, 0, 2])
      ShowText(["\\n<Novissa>"])
      ShowText(["…………！？"])
      ChangeState([0, 823, 0, 20])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Novissa suddenly remembered Badu's cold joke!"])
      ShowText(["Feeling nostalgic, she turned to stone..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["nobissa_fc1", 0, 0, 2])
      ShowText(["\\n<Novissa>"])
      ShowText(["……………………"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Novissa!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([305, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Banana'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["nobissa_fc1", 0, 0, 2])
      ShowText(["\\n<Novissa>"])
      ShowText(["……………………"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 824, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["tarsa_fc1", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["How about this kind of dance...?"])
      Script(["interrupt_skill(2034)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["tarsa_fc1", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["Ufufu, it might be a little dangerous...♪"])
      Script(["interrupt_skill(2024)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["tarsa_fc1", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["I'm feeling a bit... hot now..."])
      ChangeState([0, 824, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tarsa has become sensitive..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["tarsa_fc1", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["Eat this and regain your energy♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Tarsa!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([398, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Mapo Tofu'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["tarsa_fc1", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["Here we go! Hustle! Hustle!"])
      Script(["interrupt_skill(2047)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 825, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["tarsa_fc2", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["Look at my dance...♡"])
      Script(["interrupt_skill(2035)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["tarsa_fc2", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["Everyone, go for it♡"])
      Script(["interrupt_skill(2042)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["tarsa_fc2", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["Ufufu...♡ Do you want to see my breasts?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Tarsa flaunted her breasts to Luka!"])
      ShowText(["Luka became sensitive..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["tarsa_fc2", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["If you eat this, won't you get excited...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Tarsa!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([414, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Chocolate'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["tarsa_fc2", 0, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["Uhehehe...♡"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 826, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["executioner_fc1", 1, 0, 2])
      ShowText(["\\n<Executioner>"])
      ShowText(["Here we go! Yayayayayay~!!"])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["executioner_fc1", 1, 0, 2])
      ShowText(["\\n<Executioner>"])
      ShowText(["Hey! Is dinner ready yet~!?"])
      ShowText(["That's enough, I'll just eat it myself!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Executioner is sneaking food..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["executioner_fc1", 1, 0, 2])
      ShowText(["\\n<Executioner>"])
      ShowText(["Hey! Is dinner ready yet~!?"])
      ChangeState([0, 826, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Executioner is tapping a bowl with chopsticks..."])
      ShowText(["However, no one paid attention to her!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Executioner sulked and fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["executioner_fc1", 1, 0, 2])
      ShowText(["\\n<Executioner>"])
      ShowText(["So annoying~!"])
      ShowText(["Let's just dance already~!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Executioner is cheerfully singing and dancing..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["executioner_fc1", 1, 0, 2])
      ShowText(["\\n<Executioner>"])
      ShowText(["With this execution trap, fall into hell!"])
      Script(["interrupt_skill(3297)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 827, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["ogretooth_fc1", 0, 0, 2])
      ShowText(["\\n<Ogretooth>"])
      ShowText(["Ora! I'm fired up and going!"])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["ogretooth_fc1", 0, 0, 2])
      ShowText(["\\n<Ogretooth>"])
      ShowText(["Uhehe...!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ogretooth gave a flirtatious glance..."])
      ShowText(["But it only looks like she's glaring!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["ogretooth_fc1", 0, 0, 2])
      ShowText(["\\n<Ogretooth>"])
      ShowText(["Whoa!! I'm going wild!!"])
      ChangeState([0, 827, 0, 31])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ogretooth has entered a high berserk state!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["ogretooth_fc1", 0, 0, 2])
      ShowText(["\\n<Ogretooth>"])
      ShowText(["You're not fired up enough..."])
      ShowText(["Eat this and heat up!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Ogretooth!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([388, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Shrimp Chili'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["ogretooth_fc1", 0, 0, 2])
      ShowText(["\\n<Ogretooth>"])
      ShowText(["Take this and enjoy!"])
      Script(["interrupt_skill(2991)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 828, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mistilteinn_fc1", 0, 0, 2])
      ShowText(["\\n<Mysteltainn>"])
      ShowText(["If you don't back down... you'll regret it."])
      Script(["interrupt_skill(3312)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mistilteinn_fc1", 0, 0, 2])
      ShowText(["\\n<Mysteltainn>"])
      ShowText(["This much is an easy task..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mysteltainn played the violin..."])
      ShowText(["Not bad, but no one is listening!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mistilteinn_fc1", 0, 0, 2])
      ShowText(["\\n<Mysteltainn>"])
      ShowText(["Excuse me for a moment."])
      ShowText(["It will affect your vision..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mysteltainn is wiping her glasses..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mistilteinn_fc1", 0, 0, 2])
      ShowText(["\\n<Mysteltainn>"])
      ShowText(["Here you go..."])
      ShowText(["Make sure to enjoy it."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Mysteltainn!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([337, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Strawberry Jam'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mistilteinn_fc1", 0, 0, 2])
      ShowText(["\\n<Mysteltainn>"])
      ShowText(["Hehehe..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 829, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["succubusq_fc1", 0, 0, 2])
      ShowText(["\\n<Lilin>"])
      ShowText(["Look at me...♪"])
      Script(["interrupt_skill(2035)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["succubusq_fc1", 0, 0, 2])
      ShowText(["\\n<Lilin>"])
      ShowText(["Hehehe..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lilin is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["succubusq_fc1", 0, 0, 2])
      ShowText(["\\n<Lilin>"])
      ShowText(["Uhehe♡"])
      ChangeState([0, 1, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lilin blew a kiss to Luka!"])
      ShowText(["Luka became sensitive..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["succubusq_fc1", 0, 0, 2])
      ShowText(["\\n<Lilin>"])
      ShowText(["Here, it's for you♡"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Lilin!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([304, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained a 'Cherry'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["succubusq_fc1", 0, 0, 2])
      ShowText(["\\n<Lilin>"])
      ShowText(["Uhehehe...♡"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 830, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["succubusm_fc1", 0, 0, 2])
      ShowText(["\\n<Mare>"])
      ShowText(["I'll steal your heart...♪"])
      Script(["interrupt_skill(2035)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["succubusm_fc1", 0, 0, 2])
      ShowText(["\\n<Mare>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mare is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["succubusm_fc1", 0, 0, 2])
      ShowText(["\\n<Mare>"])
      ShowText(["Hehe, good girl..."])
      ChangeState([0, 1, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mare blew a kiss to Luka!"])
      ShowText(["Luka became sensitive..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["succubusm_fc1", 0, 0, 2])
      ShowText(["\\n<Mare>"])
      ShowText(["The forbidden fruit... want to taste it?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Mare!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([301, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Apple'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["succubusm_fc1", 0, 0, 2])
      ShowText(["\\n<Mare>"])
      ShowText(["Hehehe..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 831, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["succubusj_fc1", 0, 0, 2])
      ShowText(["\\n<Ayane>"])
      ShowText(["Ahaha...♪"])
      Script(["interrupt_skill(2035)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["succubusj_fc1", 0, 0, 2])
      ShowText(["\\n<Ayane>"])
      ShowText(["Hehe..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ayane is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["succubusj_fc1", 0, 0, 2])
      ShowText(["\\n<Ayane>"])
      ShowText(["Mwah...♡"])
      ChangeState([0, 1, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ayane blew a kiss to Luka!"])
      ShowText(["Luka became sensitive..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["succubusj_fc1", 0, 0, 2])
      ShowText(["\\n<Ayane>"])
      ShowText(["This is delicious...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Ayane!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([405, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Nikuman'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["succubusj_fc1", 0, 0, 2])
      ShowText(["\\n<Ayane>"])
      ShowText(["Ufufu...♪"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 832, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["amabie_fc1", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["Show people the drawings of my form..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Amabie is striking a model pose..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["amabie_fc1", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["Burn the filth..."])
      Script(["interrupt_skill(2980)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["amabie_fc1", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["I will grant you the blessing of healing..."])
      Script(["interrupt_skill(2627)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["amabie_fc1", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["Eat this deliciously."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Amabie!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([368, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained 'Sushi'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["amabie_fc1", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["Here we go, hustle! Hustle!"])
      Script(["interrupt_skill(2047)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 833, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["amabie_fc2", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["Show people the drawings of my form..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Amabie is striking a model pose..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["amabie_fc2", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["Burn the filth..."])
      Script(["interrupt_skill(2980)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["amabie_fc2", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["I will grant you the blessing of healing..."])
      Script(["interrupt_skill(2627)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["amabie_fc2", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["Eat this deliciously."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Amabie!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([368, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained 'Sushi'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["amabie_fc2", 0, 0, 2])
      ShowText(["\\n<Amabie>"])
      ShowText(["Here we go, hustle! Hustle!"])
      Script(["interrupt_skill(2047)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 834, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["cassandra_fc3", 0, 0, 2])
      ShowText(["\\n<Monster Lord Cassandra>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Monster Lord Cassandra is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["cassandra_fc3", 0, 0, 2])
      ShowText(["\\n<Monster Lord Cassandra>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Monster Lord Cassandra is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["cassandra_fc3", 0, 0, 2])
      ShowText(["\\n<Monster Lord Cassandra>"])
      ShowText(["I will devour this world as well."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Monster Lord Cassandra boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["cassandra_fc3", 0, 0, 2])
      ShowText(["\\n<Monster Lord Cassandra>"])
      ShowText(["Here you go..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Monster Lord Cassandra!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([398, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Mapo Tofu'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["cassandra_fc3", 0, 0, 2])
      ShowText(["\\n<Monster Lord Cassandra>"])
      ShowText(["Shall we melt everyone down...?"])
      Script(["interrupt_skill(2647)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 835, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cassandra is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cassandra is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["I will become the next Monster Lord."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cassandra boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Here you go..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a snack from Cassandra!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([398, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Mapo Tofu'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
      ShowText(["\\n<Cassandra>"])
      ShowText(["Shall we melt everyone down...?"])
      Script(["interrupt_skill(2647)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 836, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lily_fc2", 0, 0, 2])
      ShowText(["\\n<Lily>"])
      ShowText(["Hehe, I wonder what kind of experiment I should do..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lily is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lily_fc2", 0, 0, 2])
      ShowText(["\\n<Lily>"])
      ShowText(["Yaaah!!"])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lily_fc2", 0, 0, 2])
      ShowText(["\\n<Lily>"])
      ShowText(["I have to be careful with fire, hehe..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lily_fc2", 0, 0, 2])
      ShowText(["\\n<Lily>"])
      ShowText(["I am the savior of the world!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lily boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lily_fc2", 0, 0, 2])
      ShowText(["\\n<Lily>"])
      ShowText(["With this secret potion, your stamina will double!"])
      Script(["interrupt_skill(3304)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 837, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lusia_fc2", 0, 0, 2])
      ShowText(["\\n<Lucia>"])
      ShowText(["Now, I need to feed the tentacles..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lucia is feeding the predatory tentacles meat..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lusia_fc2", 0, 0, 2])
      ShowText(["\\n<Lucia>"])
      ShowText(["I am Lucia, master of alchemical arts..."])
      ShowText(["...not quite right."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lucia is practicing her catchphrase..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lusia_fc2", 0, 0, 2])
      ShowText(["\\n<Lucia>"])
      ShowText(["I made a self-destruct tentacle."])
      ShowText(["Of course, the safety is on, like this..."])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lusia_fc2", 0, 0, 2])
      ShowText(["\\n<Lucia>"])
      ShowText(["These are seeds refined through experiments..."])
      ShowText(["Well then, shall we try planting them?"])
      Script(["interrupt_skill(3299)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lusia_fc2", 0, 0, 2])
      ShowText(["\\n<Lucia>"])
      ShowText(["When I become the world's greatest alchemist..."])
      ShowText(["That would be troublesome, wouldn't it..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lucia is practicing her signature..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 838, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
      ShowText(["\\n<Cow Demon Queen>"])
      ShowText(["Nuuooo!!"])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
      ShowText(["\\n<Cow Demon Queen>"])
      ShowText(["I will become the Queen Beast!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Cow Demon Queen boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
      ShowText(["\\n<Cow Demon Queen>"])
      ShowText(["I am quite busy, so I will take a little break..."])
      ChangeState([0, 218, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Cow Demon Queen is dozing off..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["nyumaou_fc2", 0, 0, 2])
      ShowText(["\\n<Cow Demon Queen>"])
      ShowText(["The name of the Sukiyaki Queen is not just for show!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from the Sukiyaki Queen!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([378, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Sukiyaki'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["nyumaou_fc2", 6, 0, 2])
      ShowText(["\\n<Cow Demon Queen>"])
      ShowText(["Whoa! I slipped!"])
      Script(["interrupt_skill(9739)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 839, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["witchs_fc2", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["Ufu fu..."])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["witchs_fc2", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["With this mysterious seed... here we go!"])
      Script(["interrupt_skill(3299)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["witchs_fc2", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["Maybe I'll let loose for a change...♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Witch is cheerfully singing and dancing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["witchs_fc2", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["Eating this might grant you magical abilities... maybe?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from the Witch!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([304, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You have obtained a 'Cherry'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["witchs_fc2", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["I've devised a new spell..."])
      ShowText(["Ultra Fire!"])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 840, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["queenvampire_fc2", 1, 0, 2])
      ShowText(["\\n<Fatima>"])
      ShowText(["Kukuku..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Fatima is laughing defiantly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["queenvampire_fc2", 1, 0, 2])
      ShowText(["\\n<Fatima>"])
      ShowText(["Behold the power of the queen!"])
      Script(["interrupt_skill(2543)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["queenvampire_fc2", 1, 0, 2])
      ShowText(["\\n<Fatima>"])
      ShowText(["I shall fall into a long slumber..."])
      ChangeState([0, 340, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Fatima is dozing off..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["queenvampire_fc2", 1, 0, 2])
      ShowText(["\\n<Fatima>"])
      ShowText(["Now, indulge in this..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["This is a gift from Fatima!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([398, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Mapo Tofu'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["queenvampire_fc2", 1, 0, 2])
      ShowText(["\\n<Fatima>"])
      ShowText(["Shall I savor that blood... ?"])
      Script(["interrupt_skill(2539)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
